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Team Fortress 2: WAR! Huh?! Good God!
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Exxy |
Posted on 15-12-2009 17:35
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Posts: 266 Joined: 10.12.09 |
LF2M cp_badlands. Demo-tank and Medic-Healer. |
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fefe |
Posted on 15-12-2009 17:38
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Posts: 552 Joined: 15.06.08 |
vote for horse instead of pipe louncher so demo will be real medieval knight
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sick-lizard |
Posted on 15-12-2009 17:49
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Posts: 1672 Joined: 09.07.06 |
I'm really looking forward to the new pocket demo role & keeping fe on a short leash
Edited by sick-lizard on 15-12-2009 17:54 |
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Raven |
Posted on 15-12-2009 17:57
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Posts: 1528 Joined: 23.10.07 |
YouTube Video |
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NaughtyMe |
Posted on 15-12-2009 20:37
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Posts: 1009 Joined: 07.11.07 |
Quote sick-lizard wrote: I'm really looking forward to the new pocket demo role & keeping fe on a short leash What else do you do with your pet teenagers; get them to put an orange in their mouth and partial asphyxiation? |
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fefe |
Posted on 15-12-2009 22:04
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Posts: 552 Joined: 15.06.08 |
i thought about pocket demo aswell but I'd say that we need the firepower of the stickys ...
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Mike |
Posted on 16-12-2009 00:40
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Posts: 722 Joined: 26.07.06 |
Don't mention the war! YouTube Video |
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matswatz |
Posted on 16-12-2009 04:20
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Posts: 279 Joined: 10.03.08 |
The soldier weapon is more like it! |
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Leif |
Posted on 16-12-2009 06:36
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Posts: 531 Joined: 26.11.08 |
Rocketlauncher is interesting |
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Mike |
Posted on 16-12-2009 10:08
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Posts: 722 Joined: 26.07.06 |
Things aren't looking too good for the heavy.
Edited by Mike on 16-12-2009 10:09 |
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Raven |
Posted on 16-12-2009 10:40
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Posts: 1528 Joined: 23.10.07 |
Heavy will need to bunny hop much more and do melee attacks much more
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Exxy |
Posted on 16-12-2009 11:05
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Posts: 266 Joined: 10.12.09 |
So, you can easily get a perfect zerg-setup for 6v6 now. Imagine this scenario: cp_well, pushing for second. Setup: LOLlander-demo, Natasha-heavy, "Bouncer-solly" (Normal launcher), Sniper-solly (Direct-hit-launcher) and lastly, Pyro and Medic. Demo charges in when ubered and clears all the heavy classes. Heavy goes in to slow everyone down with natascha, Bouncer-Solly launches people in the air, Sniper-solly rapes them, pyro goes apeshit on grounded targets. This way, you will have chaos in the enemy team, and your team will be going "CHOO CHOO; RAPE TRAIN!" |
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Fish |
Posted on 16-12-2009 11:10
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Posts: 16 Joined: 26.11.09 |
very interesting rl if i read it right 70% less blast dmg? this mean that the sol takes less dmg from rocket jumps? |
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Exxy |
Posted on 16-12-2009 11:20
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Posts: 266 Joined: 10.12.09 |
Quote Fish wrote: very interesting rl if i read it right 70% less blast dmg? this mean that the sol takes less dmg from rocket jumps? Your rocket jumps will also be less effective. |
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Raven |
Posted on 16-12-2009 11:23
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Posts: 1528 Joined: 23.10.07 |
Without splash damage rockets cant jump further but if jumping from floor then from a wall afterwards velocity shouldnt be affected plus losing less health hopefully means more chains fo rocket jumps can be done
Edited by Raven on 16-12-2009 11:25 |
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NaughtyMe |
Posted on 16-12-2009 11:33
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Posts: 1009 Joined: 07.11.07 |
My poor second major - the Heavy. He's truly fucked at the moment... Anyway he can't bunny hop, because if he did then Spaceboy or any other soldier will shoot me up the bum with his new sniper-rocket and get a minicrit! |
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Rofl teh cake |
Posted on 16-12-2009 13:08
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Posts: 977 Joined: 08.05.08 |
diddle my dog, I agree, heavy is fucked. Fast rockets, doing more dmg on direct hits, the eyelander, which fucks his shit up, cos he's slow.. wow |
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spaceboy |
Posted on 16-12-2009 13:09
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Posts: 1179 Joined: 06.05.08 |
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY!!!! It's like I'm a Witch! If I wish for things hard enough they become a reality! All bow before my mighty Witch powers or it's a frog's life for the lot of you! HOOOOOOOOOOOOORAAAAAAAAAAAAAAAAAAAY!!!! ..ahem As mentioned above the real thing I'll need to know is how this will affect my hard won rocket jumping abilities (and I see no reason i shouldn't it says the splash is 70% smaller.. not less damaging if anything you'll rocket jump further and more destructively as it is overall 25% more powerful).. If I can still get about the place as quickly, and having as much fun, then I'll probably switch to this little beauty 24/7 and Walkway will become my new home post update until I develop this magical "aim" thing that everyone always talks about in such reverential tones It's a great side grade for comp too as I could see a lot of pocket sollies sticking with the standard RL in order to bounce naughty people away from their medics .. also as Exxy said above the ability to pop players up for your Direct Hit buddy to minicrit should be AWWWWESOME... I cannot wait till this update to play with this Edited by spaceboy on 16-12-2009 13:15 Behold the wondrous return of Sheriff Pony!
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Humi |
Posted on 16-12-2009 13:13
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Posts: 208 Joined: 14.02.08 |
holy shit this sounds awesome! |
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spaceboy |
Posted on 16-12-2009 14:12
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Posts: 1179 Joined: 06.05.08 |
Some chappy sped up the game by 80% to show how quick these new rockets will go: YouTube Video Disregard the reloading speed/firing rate as I would imagine it's very unlikely to also speed up 80% with the actual unlock Behold the wondrous return of Sheriff Pony!
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