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League of Legends
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wolflordandy |
Posted on 26-12-2010 23:03
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Posts: 477 Joined: 19.07.08 |
Pro trolls use Annivia, and now someone else playing Trundle now so you can have twice the blockage. Other good trolling champs are blitz (to help the enemy get into fights easier) and tristana (to help them chase down that guy on your team sitting at the back of the fight!) Funniest thing I've probably done is go full AP cho (as a joke) and ended up being able to eat squishies with 3/4 of their health. |
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Cpt Obvious |
Posted on 28-12-2010 03:01
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Posts: 1167 Joined: 12.04.08 |
The earlier leak was a fake, oh well. Shame patch is delayed by a week thanks to holidays. http://eu.leagueo...hp?t=89021 Edited by Cpt Obvious on 28-12-2010 03:03 |
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Cpt Obvious |
Posted on 02-01-2011 05:14
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Posts: 1167 Joined: 12.04.08 |
YouTube Video |
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wolflordandy |
Posted on 02-01-2011 14:10
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Posts: 477 Joined: 19.07.08 |
Like the new Zhonya stuff... not so sure on the exhaust change, will see when it goes live :/ |
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spaceboy |
Posted on 02-01-2011 16:44
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Posts: 1179 Joined: 06.05.08 |
I really liked that, hope they do that before every patch from now on, nice to have the changes teased/explained a bit beforehand The Zhonyas changes look amazing for me given that I almost always forget to use the active, while at the same time filling the AP/Armour item gap which has existed forever. This should give a nice little boost to damage dependant mages like Malzahar and Cassiopaeia... speaking of which the changes to Cass sound promising (although it'll depend how much they increase the movement speed buff with her Q as to whether it makes a big difference or not). Edit: A slight worry, which someone pointed out on the forums, is that two new awesome AP items (the split zhonyas) that give phenomenal damage and survivability but no mana.... are going to REALLY synergize well with Vlad and may push him over the edge into overpowered territory. He's already irritating to play against so this could exacerbate that... having said that he may well just get nerfed to compensate as the devs have said they'll keep an eye on it. Edited by spaceboy on 02-01-2011 19:05 Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 04-01-2011 09:58
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Posts: 1167 Joined: 12.04.08 |
YouTube Video edit: Patch notes: New Skins in the Store Resistance Caitlyn Sheriff Caitlyn Surgeon Shen Nurse Akali League of Legends v1.0.0.108 Caitlyn, the Sheriff of Piltover Piltover Peacemaker - Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets). Yordle Snap Trap - Caitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds. 90 Caliber Net - Caitlyn fires a heavy net to slow her target, the recoil knocks Caitlyn back. Ace in the Hole (Ultimate) - Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. Headshot (Passive) - Every 8 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion. Casseopeia Base movement speed increased to 310 from 305 Noxius Blast movement speed buff increased to 3 seconds from 2 Twin Fang ability power ratio increased to .55 from .45 Petrifying Gaze slow increased to 60% at all levels from 40/50/60% Petrifying Gaze cooldown changed to 130/120/110 seconds from 120 at all levels Garen Judgment base damage increased to 60/100/140/180/220 from 60/90/120/150/180 per second Irelia Bladesurge cast range increased to 650 from 600 Equilibrium Strike cast range increased to 425 from 375 Transcendent Blades base damage increased to 90/140/190 from 80/130/180 Title is now 'The Will of the Blades' instead of 'the Will of the Blades' Katarina Shunpo will now place Katarina on the other side of the target (relative to Katarina), rather than behind the target LeBlanc Base attack damage increased to 51 from 48 Attack damage per level increased to 3.1 from 2.9 Malzahar Fixed a bug where the Malefic Visions spell cast by opposing Malzahars behaved improperly Olaf Frenzied Strikes health scaling increased to 1%, from 0.5% Frenzied Strikes base damage reduced to 7/14/21/28/35 from 10/17/24/31/38 Pantheon Grand Skyfall is now more visible to allies. The green circle that allies see now appears when Pantheon starts channeling. The red circle that enemies see still draws when he leaps into the air Udyr Tiger Stance Base damage changed to 30/80/130/180/230 from 40/80/120/160/200 No longer scales off of ability power Attack damage scaling increased to 1.7 from 0.5 Persistent attack speed in Tiger Stance increased to 20/25/30/35/40% from 15/20/25/30/35% Initial damage effect can now be triggered any time in Tiger Stance, or within 5 seconds of casting if you switch stances Restored the hit particle to Tiger Stance's basic attacks Phoenix Stance Breath damage reduced to 40/80/120/160/200 from 50/95/140/185/230 Now casts fire cone every 3 attacks instead of every 4 Items NEW ITEM - Ionian Boots of Lucidity UNIQUE Passive: Reduces ability cooldowns by 15%. UNIQUE Passive: Enhanced Movement 2. Zhonya's Ring has been decommissioned. NEW ITEM - Zhonya's Hourglass +100 AP +50 Armor UNIQUE Active: Places your champion into stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action. 90 sec cooldown. NEW ITEM - Rabadon's Deathcap +155 AP UNIQUE Passive: Increases Ability Power by 30% Rod of Ages, Warmog's Living Armor, and the Bloodthirster now show you in their tooltip what their stats are. Look for this to spread to other items like Trinity Force and Tiamat soon Phantom Dancer attack speed increased to 55% from 50% Sunfire Cape no longer continues to deal damage while dead The Black Cleaver Damage reduced to 55 from 75 Now adds 30% increased attack speed Unique Passive - Now shreds 15 armor per stack from 12 but has a maximum of 3 stacks from 5. Sight Ward Cost reduced to 75 gold from 90 gold Now has 3 health, is immune to healing effects and takes only 1 damage from every attack Vision Ward Now has 3 health, is immune to healing effects and takes only 1 damage from every attack Will of the Ancients ability power granted to the owner increased to 50 from 40 Wit's End Now damages enemies that do not have mana Fixed a bug where Wit's End did not interact correctly with clones Wriggle's Lantern The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack Summoner Spells Exhaust now reduces (auto/basic) attack damage by 70% and ability/item damage by 35% instead of the blinding for the duration General Baron Nashor Base health increased to 8000 from 6500 Magic resistance increased to 70 from 35 Damage increased by approximately 15% Dragon Global gold reward reduced to 190 from 240 Magic resistance increased to 30 from 0 The on-hit burning debuff now affects the target of his attack but nobody else (previously it afflicted enemies in a cone but ignored the attack target) The burning debuff now also reduces attack speed by 20% Updated the tooltip to reflect that the Dragon no longer grants global experience Monster experience range reduced to 800 from 1250 Removed mana from all inhibitor minions Shrine (spawn) turrets now ignore all resistances and immunities The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI Audio Miss Fortune - Fixed audio timing of 'Make It Rain' and fixed a bug that caused the audio not to play at certain distances. editedit: skins: http://www.league...1294083101 http://www.league...1294083112 http://www.league...1294083122 http://www.league...1294083130 editeditedit: New Garen and Nidalee skins. http://www.league...1294154611 http://www.league...1294154622 Edited by Cpt Obvious on 04-01-2011 16:48 |
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Rofl teh cake |
Posted on 04-01-2011 14:19
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Posts: 977 Joined: 08.05.08 |
HEY GUISE, WE'LL BUFF OLAF. LOL JK, WE'LL NERF HIM AGAIN LOL. |
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Exxy |
Posted on 05-01-2011 10:09
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Posts: 266 Joined: 10.12.09 |
I just played three rounds with Cait, and I am totally in love. She's JUST like Dwarven Sniper, and I fucking love it! :3
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Cpt Obvious |
Posted on 13-01-2011 02:36
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Posts: 1167 Joined: 12.04.08 |
New map concept arts. http://static.com...nds075.jpg http://static.com...nds074.jpg |
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matswatz |
Posted on 13-01-2011 19:34
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Posts: 279 Joined: 10.03.08 |
Looks cool.
Edited by matswatz on 13-01-2011 19:48 |
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Undead2k |
Posted on 14-01-2011 06:25
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Posts: 667 Joined: 25.08.08 |
http://kotaku.com... Haven't read the entire post but from what I saw this looks interesting. |
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spaceboy |
Posted on 14-01-2011 12:29
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Posts: 1179 Joined: 06.05.08 |
Oooow that IS interesting It might be quite fun to review cases and cast judgement on the LoL community! I guess the one problem I can see is that there's a tricky balance to be maintained between rewarding people enough ip that anyone can be bothered to take part.. and giving enough where it's worthwhile for people to try to farm using it just by clicking through one every 60 seconds... even if the necessity to put in a code should make this a pretty dull way to farm anyway.
Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 14-01-2011 13:04
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Posts: 1167 Joined: 12.04.08 |
I think that will be fun, and bonus ip never hurts. |
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tomregev |
Posted on 14-01-2011 13:43
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Posts: 1021 Joined: 26.06.08 |
You know this community, would you trust them to be fair? Some pics of the new models http://www.leagueoflegends.com/board/...8?t=445888 I don't like it myself, one of the things that I like about lol is that things are bright and easy to tell apart. Now they're making everything brown like in hon. Not to mention some people already take ages to load the game. Edited by tomregev on 14-01-2011 13:44 |
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spaceboy |
Posted on 14-01-2011 15:50
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Posts: 1179 Joined: 06.05.08 |
Well the hope would be (with the judging business), assuming they get the ip to time ratio right (so that it's about the same or slightly less per minute as actually playing LoL), that you'd get a higher percentage of the, admittedly fewer in number, nicer players taking part... as I imagine the general douchey populace would just prefer to troll the game itself where they've got an audience. Although even writing that ridiculously qualified sentence I can see your point Guess we'll see, hopefully as it requires a majority the rulings will be pretty fair... also for the highest level of punishments the devs have to audit anyway. I do agree though that this would be a lot more convincing if I believed that the majority of LoL players weren't complete asshats Those new models are... darker I don't think it'll make the game as difficult to make out as HoN (for one thing you've at least got the health bars constantly letting you know which side everyone's on), but I also can't see any major reason for them to be investing resources in this change.. the benefits, if any seem negligible for me. Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 15-01-2011 03:06
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Posts: 1167 Joined: 12.04.08 |
Oh god not another stupid grimdark graphic style. Edit: YouTube Video Edited by Cpt Obvious on 15-01-2011 12:14 |
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tomregev |
Posted on 15-01-2011 12:28
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Posts: 1021 Joined: 26.06.08 |
Nerfing evelin is the funniest thing, also while you're at it don't touch twich, no matter he's better in every way. Hiemer ult sounds badass. |
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spaceboy |
Posted on 15-01-2011 16:09
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Posts: 1179 Joined: 06.05.08 |
Yeah, but twitch can't jungle.. if he could, then he'd be getting nerfed Heimer changes DO sound amazing Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 17-01-2011 20:53
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Posts: 1167 Joined: 12.04.08 |
Time for patch note leaks. http://www.mojito...hnotes.txt edit: rofl http://eu.leagueo...1295289655 Edited by Cpt Obvious on 17-01-2011 21:41 |
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Page |
Posted on 18-01-2011 12:57
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Posts: 117 Joined: 18.10.08 |
I have to say I love the Nasus buffs And Rammus nerfs? Was that really worth mentioning in the patch preview? Also the new champion does look very good and like one I'll enjoy playing |
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