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League of Legends
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wolflordandy |
Posted on 08-12-2010 13:48
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Posts: 477 Joined: 19.07.08 |
They;re ferrets, get it right! Also, Kennen + Zhonya = lol! |
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Cpt Obvious |
Posted on 09-12-2010 00:31
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Posts: 1167 Joined: 12.04.08 |
Abilities for Cassiopea Passive: Deadly Cadence - After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times. Skills: * Miasma: Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it * Noxious Blast: Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion. * Petrifying Gaze: Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned. * Twin Fang(ult): "Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed. Also some teasers of future champions. The following Champions were hinted to be under development, but not officially announced: * Aeon, a male "time melee DPS assassin" * Female boar champ * Human female sniper champ * Lee Sin, the Blind Monk * Male gravity champ * Plant-based champ * Renekhton * "Shadow DPS assassin" * Third Void creature ( Kog'Maw's "daddy") Edited by Cpt Obvious on 09-12-2010 00:31 |
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spaceboy |
Posted on 09-12-2010 00:53
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Posts: 1179 Joined: 06.05.08 |
I think Kogmaw's daddy is going to be the big mob (think Baron equivalent) on the Magma Chamber map.. think I picked that up from Ezreal's thread at some point, although I could be wrong and have no desire to go back through and check Cassipoea sounds... hmmm, could be good, at first I thought her passive was a bit crummy (as any mana boosting/spell cost reducing passive could generally be achieved just by tweaking spell costs in the first place) but actually I guess it would synergise amazingly well with her skill set. I mean you'll do your full burst ending with your ult (which I'd assumed costs the most..and is getting the full reduction) and then you can spam your ult again and again as long as the poison lasts on your target. Also she's got some nice cc and what sound like good aoe farming skills, sounds like my kinda thang! Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 09-12-2010 04:56
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Posts: 1167 Joined: 12.04.08 |
I just love the chinese art. http://bbs.uuu9.c...3D1&page=1 |
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tomregev |
Posted on 09-12-2010 11:20
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Posts: 1021 Joined: 26.06.08 |
Cassiopeia and singed lane will be awesome. |
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Cpt Obvious |
Posted on 13-12-2010 21:35
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Posts: 1167 Joined: 12.04.08 |
Christmas skins! http://www.league...p?t=391011 Edited by Cpt Obvious on 13-12-2010 21:35 |
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Cpt Obvious |
Posted on 14-12-2010 13:08
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Posts: 1167 Joined: 12.04.08 |
Patch notes: http://www.league...p?t=391819 URGOT BUFFS lol removed innervating locket from game... and woah at massive gameplay changes with exp and stuff edit: best garen nerf ever: Sunfire cape = unique passive. Edited by Cpt Obvious on 14-12-2010 13:08 |
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tomregev |
Posted on 14-12-2010 14:20
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Posts: 1021 Joined: 26.06.08 |
Awesome, everyone who isn't warwick is now a shitty jungler. Also love how they nerfed wards, good players have an advantage over shitty ones, we must fix that! |
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Exxy |
Posted on 14-12-2010 16:03
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Posts: 266 Joined: 10.12.09 |
Quote tomregev wrote: Awesome, everyone who isn't warwick is now a shitty jungler. Also love how they nerfed wards, good players have an advantage over shitty ones, we must fix that! Read; Quote Patchnotes says: Solo lanes will see a slight reduction in their experience gain. Junglers and Dual lanes will be unaffected. |
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spaceboy |
Posted on 14-12-2010 16:09
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Posts: 1179 Joined: 06.05.08 |
As a general policy I think Riot are trying to make the game more gank/action orientated and less about farming safely for the first 15 minutes (which I think is admirable).. and this is kinda born out by generally decreasing health levels on items recently and nerfing flash slightly in this patch. I guess this is also somewhat consistent with the nerfs to wards as they want people to not always be able to just farm safely...but I'm really not sure how I feel about that as it may just lead to a lot more passivity and tower hugging... I mean if the other team has a jungler and our river ward runs out one and half minutes earlier than usual... fucked if I'm farming past river till we get another one. Sooo yeah, I can see what they're trying to do, but from a personal perspective it's gonna be pretty annoying as I already blow like £2k a game on wards :as it is What change do you think screwed up jungling for people tom? Are you talking about the red pot nerfs? I didn't notice anything massively detrimental in that department (although Gragas got an unneeded nerf that will harm his jungling). Behold the wondrous return of Sheriff Pony!
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Cpt Obvious |
Posted on 14-12-2010 16:26
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Posts: 1167 Joined: 12.04.08 |
Biggest jungle nerf is that health healed when leveled up depends on your current hp. Champions on low hp heal less hp when Dinging. It was made to counter the fact that solo laners get less exp now so junglers would not totally dominate. Once again Tom is overreacting here, "shitty jungler" in fact means "slightly worse then before but still can manage to last against the solo laners thanks to their nerfs" edit: also Minion count on the scoreboard will now only update for Champions that you have vision of Is a straight buff for junglers. Edited by Cpt Obvious on 14-12-2010 16:29 |
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wolflordandy |
Posted on 14-12-2010 19:57
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Posts: 477 Joined: 19.07.08 |
On the whole quite happy with this patch tbh, they've nerfed people I hate and not touched anything I like, though I don't quite understand the fiddle buff :/ The ward nerf effectively makes teemo's ulti better too |
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Cpt Obvious |
Posted on 15-12-2010 14:21
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Posts: 1167 Joined: 12.04.08 |
New champ is awesome. New Urgot rules. I miss old randuin and wards and locket. Good patch in general. |
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Cpt Obvious |
Posted on 17-12-2010 22:19
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Posts: 1167 Joined: 12.04.08 |
Beware the Trymo http://www.league...p?t=377226 added content: (kennen is a girl!) YouTube Video Edited by Cpt Obvious on 18-12-2010 01:58 |
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Cpt Obvious |
Posted on 20-12-2010 19:16
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Posts: 1167 Joined: 12.04.08 |
Possible to be more slutty then Miss Fortune? I think it is. Say hello to Caitlyn,the sheriff of Piltover. http://www.league...1292870832 Edit: Abilities Leaked. http://pastebin.c... Edited by Cpt Obvious on 21-12-2010 02:56 |
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Cpt Obvious |
Posted on 26-12-2010 09:15
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Posts: 1167 Joined: 12.04.08 |
Bravery! http://eu.leagueo...hp?t=87174 |
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Undead2k |
Posted on 26-12-2010 11:18
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Posts: 667 Joined: 25.08.08 |
Quote Sounds like some good silly fun Would be up for this craziness! |
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tomregev |
Posted on 26-12-2010 13:10
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Posts: 1021 Joined: 26.06.08 |
That's a boring gimmick, follow the pubby is much more fun. Basically you queue as 4 people and you're only allowed to buy whatever the random player you got buys and in the same order. |
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Cpt Obvious |
Posted on 26-12-2010 17:39
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Posts: 1167 Joined: 12.04.08 |
havent heard of that before Tom! indeed that sounds a lot more fun. |
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Exxy |
Posted on 26-12-2010 21:14
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Posts: 266 Joined: 10.12.09 |
There are a bunch of troll-based LoL "funsies" (copyright spaceboy) to do aswell. There is my personal favourite: "WHY.. WHAT.. HOW.." which goes as follows; Everyone goes random. Build completely fucked up item-builds that is the straight opposite of what the character is supposed to be. (i.e. AD Viegar, AP Xin Zhao etc), and then you see who get's the first "WTF X, Why are you building Z?" (As a secondary to that one you can see who gets the most kills.) Second one is: Full jungle. Everyone in your team jungles, and moves as a team. WHen your jungle is empty, you move as a team and push a lane. You are bound to loose, but is a fun thing to do when drunk off your face. Third one is: "The random is god." Let the random pick all of your champs and let him decide how to build said hero. This can sometimes result in hillariousness, sometimes it can end up being awesome. |
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