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Clueless Update tf2
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Masson |
Posted on 14-08-2009 18:19
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Posts: 290 Joined: 14.07.08 |
Thankful that valve actually update their game on what is a pretty damn often occasion I don't know any other game ever made that gets updated with new content as often as TF2 does |
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tomregev |
Posted on 14-08-2009 18:31
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Posts: 1021 Joined: 26.06.08 |
Be thankful that they at least give you the fucking option, oh yeah and all those maps and weapons I guess. I really hope they'll start selling hats just to shut up all those fucking whines. |
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NaughtyMe |
Posted on 14-08-2009 18:54
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Posts: 1009 Joined: 07.11.07 |
Quote tomregev wrote: Be thankful that they at least give you the fucking option, oh yeah and all those maps and weapons I guess. I really hope they'll start selling hats just to shut up all those fucking whines. Wow, you're really taking this to heart. I think the base of the non-kiddie whine is not the fact "he has medal, I want", it was the fact the option of getting such "exotic toy" was restricted to a time when most of Europe were unable to take advantage of it, i.e. an ungodly hour for many. |
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tomregev |
Posted on 14-08-2009 19:02
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Posts: 1021 Joined: 26.06.08 |
Guess it's an old army habit, getting annoyed by people whining about something you take for granted. Also no one mentioned medals, just the hats. |
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agrippa |
Posted on 14-08-2009 19:23
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Posts: 367 Joined: 03.01.08 |
yeah i agree with naughty. It doesnt matter what the item or event is, the EU, asian and every other gamer has every right to be treated equally compaired to the US gamer. Thats what im most annoyed about, its a minor thing but i dont like the idea of preferential treatment to any one group of people based on anything, let alone timezones.
Edited by agrippa on 14-08-2009 19:24 |
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NaughtyMe |
Posted on 14-08-2009 19:39
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Posts: 1009 Joined: 07.11.07 |
Quote tomregev wrote: Guess it's an old army habit, getting annoyed by people whining about something you take for granted. Also no one mentioned medals, just the hats. Lets just have sex and agree my bottom is more svelte than yours. Edited by NaughtyMe on 14-08-2009 19:39 |
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tomregev |
Posted on 14-08-2009 20:21
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Posts: 1021 Joined: 26.06.08 |
Curse you for making me use a dictionary. |
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Mike |
Posted on 15-08-2009 01:13
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Posts: 722 Joined: 26.07.06 |
aaaand back on topic... Quote Team Fortress 2 Fixed "r_rootlod" being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an ÃÅ“berCharge." Fixed Announcer overtime bug on KOTH servers using mp_timelimit Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior Fixed tournament stopwatch not displaying the time in the HUD Fixed a bug with cloak meter regen and drain rates Fixed Spies not being able to go invis while reloading Fixed pipebombs sticking to saw blades Fixed weapons not being hidden properly during loser state anims Fixed a case where radius damage didn't reduce damage to self Fixes Demomen taking too much damage from their pipebombs Fixed a case where items would never show up in the backpack, even though they were available to equip Fixed a case where items weren't being validated properly in class loadout slots Community requests Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture |
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Raven |
Posted on 15-08-2009 01:13
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Posts: 1528 Joined: 23.10.07 |
With medals shouldve down it by continents really so america, europe etc instead of just america
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tomregev |
Posted on 15-08-2009 01:22
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Posts: 1021 Joined: 26.06.08 |
Quote Fixed pipebombs sticking to saw blades Awww, I liked making super saws of doom. |
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Cpt Obvious |
Posted on 15-08-2009 02:07
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Posts: 1167 Joined: 12.04.08 |
Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior I so hope this will be default enabled on ci |
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Mike |
Posted on 15-08-2009 10:27
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Posts: 722 Joined: 26.07.06 |
No, please keep it off. The amount of idiots spamming "OVERTIME" got really annoying. It was funny the first time, but shouting it through the mic halfway through the next map just isn't funny. |
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vadoom |
Posted on 15-08-2009 11:56
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Posts: 69 Joined: 12.05.08 |
Is it me or they increased the normal range of stickies? Stickies now bounce on CPs, it's sometimes very annoying and sometimes very handy (killing scouts on badlands at the beginning). |
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Armacoast |
Posted on 15-08-2009 12:49
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Posts: 190 Joined: 29.01.08 |
The bouncing stickies are a bug and lol at the rocket jumps but that should be fixed today! The interesting thing is they are not finished in releasing new stuff!!!! Rumors say that they release more eastereggs next week. If you want more info about that read this here:http://etf2l.org/forum/general/topic-...post-85458 |
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spaceboy |
Posted on 15-08-2009 13:20
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Posts: 1179 Joined: 06.05.08 |
Yeah, I hope it gets fixed tonight, although I'm a tad concerned we might have to wait till Monday. Guess I'll try playing some more heavy till then |
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tomregev |
Posted on 15-08-2009 13:36
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Posts: 1021 Joined: 26.06.08 |
Well at least now I have a reason to use walljumps. |
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Mike |
Posted on 18-08-2009 01:36
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Posts: 722 Joined: 26.07.06 |
Quote Team Fortress 2 Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson: "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side." Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it) Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it) Added missing snowpuff particles for DX8 players Fixed rocket jumping Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill Fixed Scouts going into reference pose in double jumps Fixed the Ubersaw not displaying team colors Fixed Spies disguised as RED Scouts not cloaking properly Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode |
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tomregev |
Posted on 18-08-2009 02:04
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Posts: 1021 Joined: 26.06.08 |
Quote "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side." Hoodoo's still shit, sentry farm just moved to a more visible location. Quote Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it) Yes. Quote Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it) Took them long enough. Now the coconut cup can return to its former glory. Quote Fixed rocket jumping I missed you so much , please don't leave me again. Oh and they forgot to add this to the update news: Quote game now crashes at the menu screen when started with dx8 Edited by tomregev on 18-08-2009 02:05 |
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Leif |
Posted on 18-08-2009 02:07
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Posts: 531 Joined: 26.11.08 |
So what did they break this time ? |
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Mike |
Posted on 18-08-2009 03:03
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Posts: 722 Joined: 26.07.06 |
This time they broke the whole game for dx8 users. |
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