Random Browser Ga... | [12] |
New monitor | [5] |
Whats up | [3] |
Whispers Guide To... | [1] |
Tf2 New Update 19-11-2010
|
|
sick-lizard |
Posted on 20-11-2010 10:39
|
Posts: 1672 Joined: 09.07.06 |
A required update for Team Fortress 2 is now available. Please use hldsupdatetool to receive the update. The specific changes include: Engine Changes (CS, DoD, TF2, HL2M) - Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions. (Windows) - Improved custom mouse acceleration. (Windows) - Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options. (Windows) - Fixed UI tooltips so that they display correctly on first hover. (Windows) Team Fortress 2 - Added the "Team Spirit" paint can. - Added Telltale Games items: ?? - Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman) ?? - License to Maim: Max's Badge (equipped by all classes) ?? - The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously) ?? - The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy) - Updated some item capabilities: ?? - Employees badges can now have custom names. ?? - The Stickybomb Jumper can now be gift wrapped. ?? - The Spine-Chilling Skull and Voodoo Juju hats are now paintable. ?? - Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper. - Added the original Ubersaw taunt to the Vita-Saw. - Fixed an issue that prevented the game from running on Fat32 systems. - Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly. - Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over. - Fixed numerous WebAPI issues. - Fixed a Heavy exploit that let him run at full speed while shooting. - Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round. - Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. - Fixed the Medigun charge percent for other players being steppy. - Fixed not being able to light arrows after the first arrow is fired unless they're drawn back. - Updated the localization files. |
|
|
alecom |
Posted on 20-11-2010 15:08
|
Posts: 599 Joined: 05.08.08 |
I sure hope those new items don't actually do anything |
|
|
Mike |
Posted on 20-11-2010 15:27
|
Posts: 722 Joined: 26.07.06 |
Quote - Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over. Thank God. |
|
|
Cpt Obvious |
Posted on 20-11-2010 16:22
|
Posts: 1167 Joined: 12.04.08 |
unintenionally hilarious post with emoticons enabled. |
|
|
wolflordandy |
Posted on 21-11-2010 00:19
|
Posts: 477 Joined: 19.07.08 |
Quote alecom wrote: I sure hope those new items don't actually do anything Already read somewhere that they are purely for looks, function same as the basic items they replace. |
|
|
tomregev |
Posted on 21-11-2010 00:35
|
Posts: 1021 Joined: 26.06.08 |
Yep, they're just reskins, though atm the iron curtain is bugged so you can switch weapons before it finish spinning down. Also you can get them now by crafting, not sure when Valve will fix it though.
Edited by tomregev on 21-11-2010 00:37 |
|
|
alecom |
Posted on 21-11-2010 01:54
|
Posts: 599 Joined: 05.08.08 |
Well that's cool then. Shame I can't really play tf2 right now with this connection |
|
Jump to Forum |