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Update released
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NaughtyMe |
Posted on 21-04-2009 09:38
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Posts: 1009 Joined: 07.11.07 |
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a "player_teleported" game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when "None" is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason DISCUSS |
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NaughtyMe |
Posted on 21-04-2009 09:39
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Posts: 1009 Joined: 07.11.07 |
DOH sorry I meant to post this in the other thread - flog me with whips
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Mr G |
Posted on 21-04-2009 11:57
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Posts: 696 Joined: 09.07.06 |
all servers have been updated now. |
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gori11a |
Posted on 21-04-2009 21:08
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Posts: 558 Joined: 08.10.07 |
Why would you want to delete weapons? |
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Masson |
Posted on 21-04-2009 21:10
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Posts: 290 Joined: 14.07.08 |
Quote Gori11a wrote: Why would you want to delete weapons? this! it isnt a disadvantage in any way is it? |
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Raven |
Posted on 21-04-2009 22:00
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Posts: 1528 Joined: 23.10.07 |
from the backpack looks like its limited spaces so wont be able to carry all unlocked weapopns for all classes |
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tomregev |
Posted on 21-04-2009 22:13
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Posts: 1021 Joined: 26.06.08 |
Actually even if each remaining class gets 4 new unlocks you will still have room. |
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Raven |
Posted on 21-04-2009 22:19
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Posts: 1528 Joined: 23.10.07 |
will the backpack also hold the headgear too? |
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tomregev |
Posted on 21-04-2009 22:38
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Posts: 1021 Joined: 26.06.08 |
probably, that's why I counted 4 items per class. |
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Hunt0r |
Posted on 21-04-2009 22:39
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Posts: 86 Joined: 28.02.09 |
if you look at the items it has a level next to it so when u get a level 20 Flamethrower you wont need your Level 1 flamethrower. just a guess.... |
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tomregev |
Posted on 21-04-2009 22:47
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Posts: 1021 Joined: 26.06.08 |
The levels were there from the start and they mean nothing. |
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Ramini |
Posted on 22-04-2009 00:01
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Posts: 340 Joined: 18.01.08 |
They're in indication of how many achievements you need for the weapon aren't they? I'm willing to bet that headgear needs all achievements. |
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Raven |
Posted on 22-04-2009 11:54
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Posts: 1528 Joined: 23.10.07 |
Yeah and there might release more headgear per class later on |
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