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Valve Planning More Team Fortress Content
Tinger
US, January 24, 2008 - Team Fortress 2 players will soon see loads of additional content in the PC version of the class-based multiplayer game, including new weapon and class changes, maps and a new game mode.

Valve recently gave PC Gamer a peek at some of the changes, starting with the Medic class, soon to receive a new unlockable item called the Overhealer, which can permanently double a player's health. The downside? Using the Overhealer may severely limit (or remove entirely) the Medic's ability to use the Ubercharge skill.

After that, the class will get another, still-secret healing item, unlocked by completing all the game's Medic achievements (the first item can be yours for completing half the class's achievements). Valve plans to gradually release the other classes' weapon and item upgrades, soon to be accessible through a new "Loadout" menu.

A new game mode is also in the works, one in which players must escort a cart through the map. Like a capture-the-flag mode, the more players surround the cart, the faster it moves. But if an enemy gets in range, the whole thing comes to a halt. The new mode was shown with Goldrush, one of two new maps (Badlands is the other) on the way.

For now, the new mode, upgrades and maps appear to be PC-only. We've contacted Valve to see if console gamers might eventually see the new content, but we haven't heard back just yet.


http://uk.pc.ign.com/articles/847/847...435p1.html


Shock
 
Zap
yeah I look forward the "VIP" mode lol Devil

but its a bit of old news Sickhy:

http://cleveridiot.com/forum/viewthre...rowstart=2
img237.imageshack.us/img237/7803/scoutbombcopygw0.jpg
 
Ramini
I've just had a thought.. wonder how close you'll have to be to the cart, I mean if its more than a capture area then a decent scout might be able to dodge people to keep it there almost forever.
 
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