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Clueless Update tf2
Rofl teh cake
Agreeing with spaceboy there.
 
tomregev
Yeah but when you're taking hits the regen rate won't save you, and once your partner disposed of the threat he'll walk you to a medkit anyway. It can come in handy on some maps where medkits aren't in your path like yukon or turbine, but on most maps where they're close by most of the time so it's not really a big deal.
 
sick-lizard
partners walking back to med kit should be last resort, it disrupts flow having to go for med pack and increases chance medic will die if position of enemy is not exactly known.

Med packs seem to be good places for scouts to patrol Grin I would rather tap into enemy hp with needles if I can or regen hp on the move if I'm close to or plus 100 hp (sometimes I do fly a bit by seat of pants and have been sub 50 and carried on due to positional advantage we have had at time)

Edited by sick-lizard on 16-09-2009 18:21

 
Page
There's also the fact that bloody little scouts (and a lot of other people for that matter) steal the health pack from you even though you've started healing them Headbang

Personally I'll probably switch to the needle gun because it seems like it'll be a lot more useful now, although the bluts regen is still more than before (1-4 rather than 1-3) so we'll see. I expect I'll give both a go and see which works out better.
 
Rofl teh cake
We are talking about comp play, where this shouldn't happen.
But then again, this is the Ci clan, where I still play halfway through the match without noticing that the mute button on my mic is on and my yelling is futile. Oh well, back to my cell Drunk

In pub play I for one cannot decide. Usually, when I pull out my gun, I have to be really fucked. I prefer the Ubersaw in lots of situation over Syringe gun.
 
Page
I know you're talking about comp, I'm the only person I've ever seen escort a medic to a healthpack in the pub server Sad
In comp I'd say needle gun is even more likely to be good, but I haven't actually played comp so that view is purely based on public medic play with people who realise they have to actually help protect the medic rather than purely have the medic protect them (it makes medic so much more enjoyable with people like that, rather than the ones who just bitch at you for not healing them after they ignore anyone attacking you Headbang)
 
Hunt0r

Quote

Page wrote:
I know you're talking about comp, I'm the only person I've ever seen escort a medic to a healthpack in the pub server Sad


meh guess uve never seen me do this... anyway i do like sanvich not that its much use, i would rather have the shotgun for a fallback weapon
 
spaceboy
I enjoyed distributing sandviches to needy people on the pub tonight Grin Although at one point my medic was at like 20 hp.. and on fire.. and I dropped the sandvich..and told him he should take it.. and he just stared at it... maybe he was a vegetarian?
 
sick-lizard
bloody update, I knew i was hitting that button Grin

http://etf2l.org/forum/general/topic-...post-98684

Quote

Last patch brought a nice bug.

If you have the "remember the active weapon between lives." option turned on. Then in certain situations your uber wont trigger.
If you finish a round with your medigun out, respawn, get uber, click, then it wont trigger. This happens if you dont switch to another weapon during the time from spawning to getting an uber.

Pretty funny when my team wants to push and ends up with me mashing mouse2 while screaming Grin
 
tomregev

Quote

Spaceboy wrote:
I enjoyed distributing sandviches to needy people on the pub tonight Grin Although at one point my medic was at like 20 hp.. and on fire.. and I dropped the sandvich..and told him he should take it.. and he just stared at it... maybe he was a vegetarian?


Happened to me as well, he just looked at it, then at me and did nothing even though he was critical.

As for needles, after some playing with the normal gun I've decided to go back to the blut, the regen isn't significant enough and I died a lot in situations where the blut would've saved me.
 
krakyn
Happened to me too Sick, you could see that I was smashing the button since my uber activated script was spamming away but no shiny time. Cry
 
sick-lizard
tis a shame was looking forward to spawning with correct weapon at ready Sad
 
tomregev
Never really cared for that option, pressing q on the way to the spawn door never seemed like such a task.
 
militant camel
http://www.teamfo...hp?id=2851

Canon-Appended Canine Unit?
 
Cpt Obvious
haha even Valve knows how awesome the fake update was Grin
Love the tickbox options in the letter.

Edited by Cpt Obvious on 22-09-2009 10:57

 
Solo
if you click the letter you get to here http://guarddog.50webs.com/ funny times! someone has gone to some serious effort, shame the english is so poor on the achievements!
 
Raven
That was awesome good effort on it Roll
img696.imageshack.us/img696/5314/mariasig2.jpg
 
wolflordandy
I demand guard dogs! L4D said there was a 10th class and this is it! Pfft
 
Humi
http://guarddog.50webs.com/update_02....te_02.html

Hats for the dog! Grin
 
wolflordandy
Awww man, hope they make devil horns for all the classes at somepoint to complement the halos.
 
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