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A section of cp_sunburst needs to be remade
Acegikmo
All the stuff in this post below this line is old text.
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Another testing is here Smile
I think Free will host the server later today.
Here is a list of the changes I've made:

-Made it easier to access a few places where you had to crouch jump.
-Increased the capture time of the first control point with one second.
-Added lights to a few dark places.
-Added another exit for the blue team.
-Added a little shack right outside the new exit.
-Added windows at the red spawn, to prevent snipers from spawnkilling


All the stuff in this post below this line is old text.
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Download map here if you want to see it: (This version is not up to date)
cp_sunburst_alpha (replace the spaces with underscores in the filename!)


I'm working on a new map.
This time it's a bit more serious.
My previous map was most a test to see how it would be to map for TF2 and make a melee map.

Anyway, this map will be like dustbowl.
3 stages and 2 control points per stage.

I only have Part 3 in a playable state.
Part 2 is a work in progress and part one doesn't exist yet Smile

But I need playtesting on part 3 to make sure the layout is good.
I don't want to add too much detail before I know it plays well.

My goal is to make this map worthy on the server :rol:

It's called cp_sunburst.

Here are some screenshots:

img186.imageshack.us/img186/715/cpsunburst0005bf8.jpg
img442.imageshack.us/img442/3566/cpsunburst0004qw0.jpg
img185.imageshack.us/img185/1733/cpsunburst0000cw3.jpg
img182.imageshack.us/img182/4233/cpsunburst0002eo9.jpg
img184.imageshack.us/img184/2453/cpsunburst0001cp0.jpg

The current version is a bit updated from the above screenshots.

Edited by Acegikmo on 04-05-2008 11:18

 
FuZz
Looks lovely mate, great work.

Will happily have a runaround on it if we can get it on't server.
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Zap
give me a call ace when you want to test it
img237.imageshack.us/img237/7803/scoutbombcopygw0.jpg
 
crash
*signs up for beta test run* okay see you.. wait next tuesday?! NOOOOOOOOOO!!!!!! going to spain.. :no::no::no:

Edited by crash on 10-03-2008 21:21

 
Armacoast
I'am your Beta tester, just give me a call!
i210.photobucket.com/albums/bb118/Armacoast/9b3200whoa.gif
 
jem58
Scream frantically and I'll come running to you.
 
Cold
yep, i'm all up for having a game on it. just hit me on steam friends when the time comes Smile
 
Acegikmo
I will message those I have on my friends list Smile
Nice to see that you are coming!
I hope It'll be fun
 
Say
Told you to stick it on the forums - saves you having to ask everyone individually - got some good feedback on the screenies - I'll be there after the weekly kid group i run -_- (actually i'll be on in the day if you want someone to have a run round during the day)

Edited by Say on 10-03-2008 22:34

 
Cold
you sodomise kids weekly? ShockSad:no:Moonigeek:
 
Say

Quote

cold wrote:
you sodomise kids weekly? ShockSad:no:Moonigeek:


haha no, run an activity night on a tuesday night for some of the local kids - helps stop them causing trouble etc
 
Clever Idiot
Nice shots , looking forward to giving it a whirl. any chance can have a peek at the cp_sunburst.bsp?



Am sure we can get it onto the war server for some testing , though mon , tues , wens are not the best days to attempt it as the server needs prepping for practise and wars. just a heads up Smile

Can arrange the map loaded , and the password is nt hard to find Smile but limited , please don't make us change the password from over use and tons of downloads. Out of interest how big is the map bzipd?

Edited by Clever Idiot on 10-03-2008 22:44

 
Acegikmo
Lemme just compile the map, check the size and look for major bugs, to see that everything is working finefor tomorrow Smile
Be back in about 15 minutes
 
Locke
Looks awsome. Gimme a shout if you want me to have a raz on it.
 
Acegikmo
I'll probably tell a few people, then they can spread the word Grin
 
Don Pedro
screenshots look like you've put some real effort in mate. i'll be about for a testing
 
Acegikmo
Cool, the more the better Smile

Edit: The red team can't win, lol.
I think I have fixed it now, gotta compile again

Edited by Acegikmo on 10-03-2008 23:20

 
jem58

Quote

Acegikmo wrote:

Edit: The red team can't win, lol.


SHOTGUN BLU TEAM.
 
FuZz
Shotgun red, I like a challenge. No such thing as "i can't" Wink
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Acegikmo
Well It's fixed now anyway.
I've sent the map to you free Smile
 
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