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L4D update (no new maps yet)
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Cpt Obvious |
Posted on 15-01-2009 05:16
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Posts: 1167 Joined: 12.04.08 |
Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks. General Fixed Survivors being able to climb surfaces marked for versus infected only Fixed a class of SurvivorBot bugs dealing with rescuing downed players Players can no longer grab ladders while flying through the air after a Tank punch Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises Improved loading time Fixed mini-gun physics exploit Fixed propane tanks (and other physics objects) causing players to fall through elevators Fixed rare achievement bug issues Fixed several map exploits Fixed various match making issues Fixed NAT traversal issues Versus Changes Added HUD elements to show status of other infected players Changed color of infected player name in chat to red Fixed exploit where players could spawn infected bots Fixed instance where a Survivor changing to the infected team would be attacked by infected bots Normalized special infected melee damage Made the following client commands cheat protected: "Kill" and "explode" Fixed exploit where infected players could run away and teleport back to gain health Players can only change teams once per map Players can't change teams while other players are still loading Tank spawns at the same % through the map for both teams in versus mode Made the Tank and Witch spawn directly on the escape route Increased chance of getting the Tank or Witch Fixed team swap issue Hunter Easier to pounce a Survivor who is meleeing Increased Minimum damage a Hunter pounce does Smoker Fixed Smoker tongue tolerance Smoker now has to be killed or the tongue destroyed for the tongue to break Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer Fixed cases where the ability timer was not using the correct time Fixed case where you could point at a Survivor but not register a tongue hit Fixed Smoker tongue not targeting and landing properly through PZ ghosts Smoker tongue does damage every second while dragging paralyzed Survivors Tank Bashable objects now appear with a red glow Tanks hitting a car with an alarm disables the alarm permanently Tank frustration timer is only reset by hitting Survivors with rocks or fists Reduced autoshotgun damage against Tanks Witch Witch spawns at the same % through the map for both teams Avoids spawning within a certain % of the tank Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors. Finally some smoker love and less director analing in vs. Cant wait to get home and test these later today. Edited by Cpt Obvious on 15-01-2009 05:18 |
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Mike |
Posted on 15-01-2009 05:37
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Posts: 722 Joined: 26.07.06 |
Just tried it and the smoker's the same tbh. Only difference is the shorter recharge period after a failed hit. The hit detection for the tongue hasn't really improved either. |
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NaughtyMe |
Posted on 15-01-2009 08:59
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Posts: 1009 Joined: 07.11.07 |
That is a welcomed list! |
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spaceboy |
Posted on 15-01-2009 09:45
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Posts: 1179 Joined: 06.05.08 |
Sounds good, be interesting to see if it actually plays any differently |
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Cpt Obvious |
Posted on 15-01-2009 10:33
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Posts: 1167 Joined: 12.04.08 |
R.I.P Melee Hunter. Hunter claw now does 6 dmg per hit instead of 10. |
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Undead2k |
Posted on 15-01-2009 10:35
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Posts: 667 Joined: 25.08.08 |
so many much needed fixes, awsome. Dont like the idea of not being able to bash a friend who has been tongued to set them free |
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NaughtyMe |
Posted on 15-01-2009 11:31
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Posts: 1009 Joined: 07.11.07 |
Quote Undead2k wrote: so many much needed fixes, awsome. Dont like the idea of not being able to bash a friend who has been tongued to set them free Of course you can - it just means that you cannot melee them blindly and release them. As soon as they are paralysed (i.e. being dragged) you can melee them off. This will allow you to now pull those fuckers out of closets and away from the lift for just long enough that your infecte friends can get at them. Before they would be meleeing like crazy and your tongue would would barely register a hit before they got meleed off. |
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tomregev |
Posted on 15-01-2009 14:18
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Posts: 1021 Joined: 26.06.08 |
Awesome patch, but too bad they didn't fix the quick melee glitch, it makes me a sad hunter. |
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spaceboy |
Posted on 15-01-2009 16:29
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Posts: 1179 Joined: 06.05.08 |
Quote tomregev wrote: Awesome patch, but too bad they didn't fix the quick melee glitch, it makes me a sad hunter. Does anyone we play with show enough bad form to use that? Other than random public that is. |
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NaughtyMe |
Posted on 15-01-2009 16:30
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Posts: 1009 Joined: 07.11.07 |
...you know who you are |
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gooroo |
Posted on 15-01-2009 18:43
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Posts: 43 Joined: 24.03.08 |
it's me! I use it all the time, cos i hate you all - i need every advantage i can get. I REGRET NOTHING! |
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tomregev |
Posted on 15-01-2009 18:56
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Posts: 1021 Joined: 26.06.08 |
Quote Spaceboy wrote: Does anyone we play with show enough bad form to use that? Other than random public that is. Don't think anyone here uses it, but one time someone invited a guy who did it and it drove me mad, the only thing that could land a hit on him was either a tank or a 360 degrees horde. |
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Undead2k |
Posted on 15-01-2009 21:27
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Posts: 667 Joined: 25.08.08 |
Quote NaughtyMe wrote: Quote Undead2k wrote: so many much needed fixes, awsome. Dont like the idea of not being able to bash a friend who has been tongued to set them free Of course you can - it just means that you cannot melee them blindly and release them. As soon as they are paralysed (i.e. being dragged) you can melee them off. This will allow you to now pull those fuckers out of closets and away from the lift for just long enough that your infecte friends can get at them. Before they would be meleeing like crazy and your tongue would would barely register a hit before they got meleed off. I miss read the update :x cheers for that. |
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tomregev |
Posted on 30-01-2009 10:12
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Posts: 1021 Joined: 26.06.08 |
Awesome, just noticed the quick melee exploit was fixed. Also as a tank you can see how much time you have before you burn to death. |
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