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Everybody else was doing it
tomregev
After seeing all the other pics I figured I'll give garry's mod another shot:

http://i2.photobucket.com/albums/y49/...it0000.jpg
http://i2.photobucket.com/albums/y49/...it0001.jpg
http://i2.photobucket.com/albums/y49/...it0002.jpg
http://i2.photobucket.com/albums/y49/...it0004.jpg

I'm still not satisfied with the fire though, I couldn't figure out how to make tf2 fire effects (if you can) and the hl2 fire doesn't quite fit.

Edited by tomregev on 16-10-2008 16:13

 
MESER
Looks wicked man like the way you can see different bits going on like the pyro nailed to the wall with an axe, and medic grabbing for the heavy lol

Edited by MESER on 16-10-2008 16:25

 
spaceboy
Ooow nice Tom!.. also scary Wink
 
NaughtyMe
You need the Particle Effects tool. This gives you a range of objects from which to spew the flamethrower flame. That's it.
click->
cleveridiot.com/images/photoalbum/album_12/sig2smallercx5.jpg<-click

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tomregev
Do you access it from the tool menu? Cause I can't see anything called particle effects tool in there.
 
NaughtyMe
img243.imageshack.us/img243/4045/cpfastlane0013uu7.th.jpgimg243.imageshack.us/images/thpix.gif
click->
cleveridiot.com/images/photoalbum/album_12/sig2smallercx5.jpg<-click

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Masson
is there any way to easily create a model as you would see them normally in the game naughty?
 
NaughtyMe
Sorry, not sure what you're asking. Forgive my ageing brain.
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Masson
could i spawn a pyro holding his flamethrower, as you would see it ingame?

and do you have to download something to get the 'particlesystem controller'Swear
 
NaughtyMe
The models in GMod are the TF2 models. (they look better in GMod than TF2 cause of the Bloom modifiers).

In TF2 the models have set animations for each movement. In GMod you have to pose the model by pushing, twisting etc. each of the joints. When you choose a model it just flops to the floor, you have to pose them into positions. The weapon models are seperate.

All models will collide with each other. So to pose a pyro with a flamethrower you have to "no collide" the two models with each other. Then you pose the ragdoll (pyro in this case) and then the weapon model where it normally would be. Then you need to fingerpose the hands so that they "grip" weapon model (they aren't really, because you could move the weapon away and the hand would be in the same position).

Does that help?
click->
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Masson
yep, i just tried to pose the pyro to look like he was holding his flamethrower naturally and just ragequit

thanks anyway
 
tomregev

Quote

NaughtyMe wrote:
img243.imageshack.us/img243/4045/cpfastlane0013uu7.th.jpgimg243.imageshack.us/images/thpix.gif


Yeah, I don't have that.

http://i2.photobucket.com/albums/y49/...010000.jpg
 
NaughtyMe
I must have downloaded it then; I'll try and find it.
click->
cleveridiot.com/images/photoalbum/album_12/sig2smallercx5.jpg<-click

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MESER
Yay no collide that's gonna stop me swearing at the screen, my demo kept jiggering when I was trying to attach things to him.
 
Masson

Quote

MESER wrote:
Yay no collide that's gonna stop me swearing at the screen, my demo kept jiggering when I was trying to attach things to him.


i found it funny until i actually wanted to do work
 
tomregev
HL2 VS TF2
Scout set1:
http://i2.photobucket.com/albums/y49/...Scout1.jpg
http://i2.photobucket.com/albums/y49/...Scout2.jpg
http://i2.photobucket.com/albums/y49/...Scout3.jpg
http://i2.photobucket.com/albums/y49/...Scout4.jpg
Scout set2:
http://i2.photobucket.com/albums/y49/...Scout5.jpg
http://i2.photobucket.com/albums/y49/...Scout6.jpg
http://i2.photobucket.com/albums/y49/...Scout7.jpg

Heavy:
http://i2.photobucket.com/albums/y49/...Heavy1.jpg
http://i2.photobucket.com/albums/y49/...Heavy2.jpg
http://i2.photobucket.com/albums/y49/...Heavy3.jpg

Sniper:
http://i2.photobucket.com/albums/y49/...Sniper.jpg

Pyro:
http://i2.photobucket.com/albums/y49/.../Pyro1.jpg
http://i2.photobucket.com/albums/y49/.../Pyro2.jpg

Demo:
http://i2.photobucket.com/albums/y49/.../Demo1.jpg
http://i2.photobucket.com/albums/y49/.../Demo2.jpg

Engineer:
http://i2.photobucket.com/albums/y49/...Engie1.jpg
http://i2.photobucket.com/albums/y49/...Engie2.jpg
http://i2.photobucket.com/albums/y49/...Engie3.jpg

Soldier:
http://i2.photobucket.com/albums/y49/...ldier1.jpg
http://i2.photobucket.com/albums/y49/...ldier2.jpg
http://i2.photobucket.com/albums/y49/...ldier3.jpg
http://i2.photobucket.com/albums/y49/...ldier4.jpg

Spy set1:
http://i2.photobucket.com/albums/y49/...1/Spy1.jpg
http://i2.photobucket.com/albums/y49/...1/Spy2.jpg

Spy set2:
http://i2.photobucket.com/albums/y49/...1/Spy3.jpg
http://i2.photobucket.com/albums/y49/...1/Spy4.jpg

Medic:
http://i2.photobucket.com/albums/y49/...Medic1.jpg
http://i2.photobucket.com/albums/y49/...Medic2.jpg

Edited by tomregev on 17-10-2008 22:27

 
Mike
lol, I love the medic one. Made me laugh.
 
spaceboy
Gosh someone's been busy Grin Nice!
 
tomregev
lol, not really. The one I worked on the most was the scout baseball one, only because I couldn't get the hands the way I wanted (still didn't in the end), all the others took me something between 15 to 30 minutes each, not including the heavy and the sniper that only took like 5 minutes.
 
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